[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)] [Background(image="bg_black",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [stopmusic] [delay(time=1)] [Dialog] [playMusic(intro="$loneliness_intro", key="$loneliness_loop", volume=0.6)] [delay(time=3)] [interlude(maskid = "ui_cutin_mask_vertical", style = 1, size = "400, 720",offset = "-170,0", channel = 2)] [interlude(channel = 2, type = 2, name = "bg_battlefield", afrom = 0, ato = 1, aduration = 3, sfrom = "1.7,1.7", sto = "1.7,1.7", pfrom="20,220",pto="20,220", sduration = 0,block=true)] [delay(time=1)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="我看到砂石被轮胎扬起,撞上玻璃。 ", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n相似的景象在车窗外不停倒退,泥泞的土地,干涸的血痕,被我们刻意避让开的弹坑......战争肆意流淌,如同被点燃的油渍。",block = true)] [Sticker(id="st1")] [interlude(channel = 2,clear = true,duration=3,block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [delay(time=1)] [interlude(maskid = "ui_cutin_mask_horizon", style = 1, size = "1500, 520",offset = "20,0", channel = 3)] [interlude(channel = 3, type = 2, name = "bg_battlefield", afrom = 0, ato = 1, aduration = 3, sfrom = "1.4,1.4", sto = "1.4,1.4", sduration = 0,pfrom="20,130",pto="20,130",duration=0,block=false)] [delay(time=1)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="车里的气氛很紧张,大家都不发一言。司机小姐专心地开着车,明椒小姐坐在她的身边,偶尔侧头,投来担忧的视线。 ",x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n后面的车斗里,矿工先生漫不经心地为自己的武器上油,那位来自卡兹戴尔的小店店主有样学样,他叫了起来,好像割伤了自己的手掌。",block = true)] [Sticker(id="st1")] [interlude(channel = 3, type = 1, slot = "m", offset = "170,20", name = "cutin_char_13",sfrom = "0.9,0.9", sto = "0.9,0.9", aduration = 2,block=false)] [interlude(channel = 3, type = 1, slot = "m", pfrom = "170,20", pto = "120,20", duration = 40)] [Sticker(id="st1", multi = true, text="卡兹戴尔也有杂货店,也有趴在柜台上眼馋糖果的孩子,抱怨食盐价格波动的老人,这理所应当,我却发现......我以前几乎没想过这种场面。 ", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n卡兹戴尔对于我而言只是个遥远的记忆,在我还小的时候,巴别塔曾在卡兹戴尔附近短暂停留。",block = true)] [Sticker(id="st1", multi = true, text="\n我只记得,远远看去,它像是个匍匐在荒野中的钢铁怪兽,在身后留下残渣与浓烟。特蕾西娅小姐牵着我的手告诉我,那里是她的家。",block = true)] [Sticker(id="st1", multi = true, text="\n我记得......那时,我并不明白特蕾西娅小姐的表情意味着什么。",block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="后来我曾与不少干员聊起过卡兹戴尔,在泥岩小姐的描述中,那是层叠的房屋与贫瘠的土地,Stormeye先生也说起过不灭的熔炉和城墙上的晶簇。 ", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\nW......她冷笑着告诉我:“如果我是只和你一样的兔子,我会拼死躲开那儿。”",block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="卡兹戴尔似乎只是一个模糊的象征,它可以代表很多东西,痛苦、仇恨、压迫、杀戮......我知道,这些都是客观存在的,但也不是卡兹戴尔的全部。 ", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n抛却这一切,那里是特蕾西娅小姐为之付出了一切的地方。",block = true)] [Sticker(id="st1", multi = true, text="\n就连特雷西斯,这场战争的元凶,他也曾在那里成长。他们在心中规划的卡兹戴尔,会是什么模样?",block = true)] [Sticker(id="st1")] [Delay(time=1)] [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [interlude(channel = 3,clear = true)] [Background(image="bg_battlefield", screenadapt="coverall", block=true)] [delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [charslot] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="Logos先生安静地擦拭着他的骨笔,我望向另一边,博士正扭头看向窗外,博士在看些什么?", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [Dialog] [PlaySound(key="$d_avg_cloakmovement", volume=1)] [Delay(time=1)] [charslot] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="我扯了扯博士的袖子。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [Dialog] [Decision(options="Dr.{@nickname},等这场战争结束,我想再回一次卡兹戴尔。", values="1")] [Predicate(references="1")] [Dialog] [Delay(time=1)] [stopmusic(fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=3, block=true)] [charslot] [Background(image="bg_battlefield", screenadapt="coverall", block=true)] [delay(time=1)] [PlayMusic(intro="$mist_intro", key="$mist_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)] [Delay(time=1)] [charslot(slot="m",name="avg_npc_1072_1#5$1",duration=0.7)] [Delay(time=1)] [charslot(slot="m",name="avg_npc_1072_1#5$1",focus="m")] [name="Logos"]停车,前方有异常情况。 [name="Logos"]所有人,做好战斗准备。 [charslot(slot="m",name="avg_npc_394_1#13$1",focus="m")] [name="阿米娅"]那是—— [charslot] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="远处,已经能看到那个名为布伦特伍德的小镇。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n殷红的光芒从小镇的中心腾起,浸染向周围的土地。",block = true)] [Sticker(id="st1", multi = true, text="\n血色的纱幔正轻柔地包覆一切生灵。",block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [charslot(slot = "m", name = "avg_npc_935_1#1$1",focus="m")] [name="“司机”"]唔—— [name="“司机”"]——这种感觉,我们之前检修那些法阵的时候也偶尔遇到过。 [name="“司机”"]女妖阁下,这到底是...... [charslot(slot="m",name="avg_npc_1072_1#1$1",focus="m")] [name="Logos"]开战之后,谁也没有想到,这片土地被如此迅速地浇灌了这么多的鲜血。 [name="Logos"]......“现代战争”,呵。 [name="Logos"]血魔恐怕已经等到了仪式需要的所有条件。 [name="Logos"]之前那些战地中的晶石仅是与仪式共振的节点,这一路上,我都在寻找仪式的中心。 [name="Logos"]布伦特伍德,这座小镇,在血魔晦暗的计划中,必然有特殊的地位。 [charslot(slot="m",name="avg_npc_394_1#15$1",focus="m")] [name="阿米娅"]Logos先生,你能处理吗? [charslot(slot="m",name="avg_npc_1072_1#1$1",focus="m")] [name="Logos"]这是鲜血的王庭的古老手段,他们也确实为此做了充足准备。 [name="Logos"]我需要更多时间。 [charslot(slot="m",name="avg_npc_394_1#15$1",focus="m")] [name="阿米娅"]我们还没暴露行踪,也许能争取些时间,但——等等—— [charslot(slot="m",name="avg_npc_394_1#14$1",focus="m")] [name="阿米娅"]那是? [name="阿米娅"]......火光? [name="阿米娅"]小镇里有交战的火光......会是谁? [charslot(slot="m",name="avg_doc_1#1",focus="m")] 看来他们比我们先一步抵达了这里。 一场有些波折的会师。 [subtitle] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="博士看上去很安心。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n是啊,在经历如此之多的艰难之后,我们终于又将和自己的同伴们并肩。",block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [Dialog] [charslot(slot="m",name="avg_npc_054",focus="m")] [name="“矿工”"]女妖阁下,您......要去做什么?您是要处理我们的敌人,对吧? [charslot(slot="m",name="avg_npc_1072_1#1$1",focus="m")] [name="Logos"]...... [charslot(slot="m",name="avg_npc_054",focus="m")] [name="“矿工”"]这里,这种力量——难道不是那位血魔阁下,对于全体萨卡兹的赐福吗? [name="“矿工”"]他......祝福了我们的血脉。 [charslot] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="来自乌萨斯的矿工挥起了他的武器,尖锐的破风声响起。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n他好像有点被自己的这一击吓到了,差点没拿稳自己的武器。",block = true)] [Sticker(id="st1", multi = true, text="\n那位司机小姐和老财先生也凑在了他的身边,研究起了自己力量的增长。",block = true)] [Sticker(id="st1", multi = true, text="\n明椒向我的身边挪动了几步。",block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [Dialog] [PlaySound(key="$d_avg_runstop")] [charslot(slot = "m", name = "avg_4071_peper_1#4$1",duration=0.5)] [Delay(time=0.7)] [charslot(slot = "m", name = "avg_4071_peper_1#4$1",focus="m")] [name="明椒"]那个......女妖阁下,我也感觉到自己......似乎变强了一点点。 [name="明椒"]腕力?还是头脑?我自己都不知道,但是总感觉有种...... [charslot(slot="m",name="avg_npc_394_1#14$1",focus="m")] [name="阿米娅"]......增强力量的巫术祭坛。我们曾经见过。但无论是规模还是给人的感觉,都远不相同。 [name="阿米娅"]Logos先生,这会不会有什么负面的...... [Dialog] [charslot(slot="m",name="avg_npc_1072_1#2$1",focus="m")] [Delay(time=1)] [name="Logos"]...... [charslot(slot="m",name="avg_npc_1072_1#5$1",focus="m")] [name="Logos"]很意外。 [name="Logos"]并不需要支付代价,起码这份代价,并不是由我们自己的躯体支付。 [charslot(slot = "m", name = "avg_4071_peper_1#4$1",focus="m")] [name="明椒"]那您为什么—— [name="明椒"]...... [charslot] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="Logos先生看了这个叫明椒的萨卡兹女孩一眼。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [charslot(slot="m",name="avg_npc_1072_1#1$1",focus="m")] [name="Logos"]明椒,对吧。 [name="Logos"]你希望这份力量被用在什么地方? [charslot(slot = "m", name = "avg_4071_peper_1#14$1",focus="m")] [name="明椒"]我...... [charslot(slot="m",name="avg_doc_1#1",focus="m")] 萨卡兹战士们越善战,战场上浇灌鲜血的效率就越高。无论是他们敌人的,还是自己的。 仪式就能够得以延续。 血魔大君已经在为决战做准备了,可是他们......特雷西斯的布置,真的仅仅是这么一个仪式? [Dialog] [charslot(slot="m",name="avg_npc_1072_1#1$1",focus="m")] [name="Logos"]法阵似乎已经受到了攻击,伴生的血魔造物正在失控。 [charslot] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="是的,大群猩红的蠕虫正在钻出地表,向四周无差别地涌去。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n有不少,似乎嗅到了我们的味道。",block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [charslot(slot="m",name="avg_npc_394_1#19$1",focus="m")] [name="阿米娅"]这里交给我们吧,Logos先生。 [name="阿米娅"]请您先去确认仪式的情况。 [charslot(slot="m",name="avg_npc_1072_1#1$1",focus="m")] [name="Logos"]阿米娅,你与博士可以和我一起行动。 [charslot] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="我看了看远处属于明椒的队伍,那几个对危险一无所知的萨卡兹。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [charslot(slot="m",name="avg_npc_394_1#17$1",focus="m")] [name="阿米娅"]我们会尽快。 [charslot(slot="m",name="avg_npc_1072_1#1$1",focus="m")] [name="Logos"]......明白了。 [Dialog] [PlaySound(key="$d_avg_walkfast", volume=0.7)] [charslot(duration=0.7)] [Delay(time=1)] [charslot(slot = "l", name = "avg_4071_peper_1#4$1",focus="l")] [charslot(slot="r",name="avg_npc_394_1#17$1",focus="l")] [name="明椒"]那个—— [charslot(slot = "l", name = "avg_4071_peper_1#15$1",focus="l")] [name="明椒"]你们打算把我们怎么样? [charslot(slot="r",name="avg_npc_394_1#18$1",focus="r")] [name="阿米娅"]明椒小姐? [charslot(slot = "l", name = "avg_4071_peper_1#15$1",focus="l")] [name="明椒"]我其实之前就发现了,真正被俘的,是我们,对吗? [charslot(slot = "l", name = "avg_4071_peper_1#11$1",focus="l")] [name="明椒"]我太熟悉王庭军的那群家伙了,你们给人的感觉完全不同。 [name="明椒"]你是叫阿米娅,对吧?你和这位博士,才是你们这支队伍的领袖。 [charslot(slot = "l", name = "avg_4071_peper_1#14$1",focus="l")] [name="明椒"]你明明......看起来和我差不多大。 [name="明椒"]我能感觉到,那位女妖的地位并不普通,这做不得假。但他为你们效力? [name="明椒"]前些日子,我还遇到过一位自称是萨卡兹的卡普里尼女士......她也是你们的成员吗? [name="明椒"]你们到底是谁? [charslot(slot="r",name="avg_npc_394_1#18$1",focus="r")] [name="阿米娅"]你打算和我们战斗吗,明椒小姐? [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="我能感觉到,眼前的女孩没有敌意。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [charslot(slot = "l", name = "avg_4071_peper_1#15$1",focus="l")] [name="明椒"]我...... [charslot(slot = "l", name = "avg_4071_peper_1#3$1",focus="l")] [name="明椒"]......唉,其实我不清楚。 [charslot] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="远处的那几位萨卡兹终于暂时放下了突如其来的力量,向明椒小姐喊了起来。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [Dialog] [name="“老财”"]队长,那位女妖阁下怎么走了?现在我们怎么办?地上的裂缝向我们蔓延过来了! [name="“司机”"]这两个俘虏怎么被留下了?来自王庭的大人物这么信任我们? [charslot(slot="r",name="avg_npc_394_1#19$1",focus="l")] [charslot(slot = "l", name = "avg_4071_peper_1#11$1",focus="l")] [name="明椒"]啊......是啊!你们在那个方向做好警戒! [name="明椒"]我看着这两个人! [charslot(slot="r",name="avg_npc_394_1#19$1",focus="r")] [name="阿米娅"]你们的力量也许变强了,但你们并不熟悉战斗。 [name="阿米娅"]或者说,你们谁都没准备好参与这场战争。 [charslot(slot = "l", name = "avg_4071_peper_1#9$1",focus="l")] [name="明椒"]......是啊。这么长时间了,我们难道不知道吗? [Dialog] [charslot(slot = "l", name = "avg_4071_peper_1#11$1",focus="all")] [Delay(time=0.2)] [PlaySound(key="$d_avg_walk_stage", volume=1,loop="false", channel="slide1")] [stopsound(fadetime=1.5, channel="slide1")] [PlaySound(key="$d_avg_runstop", volume=1)] [charslot(slot="r",posfrom="-20,0",posto="-50,0",duration=1)] [charslot(slot="l",posfrom="0,0",posto="-60,0",duration=0.5)] [Delay(time=1)] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="我向她靠近了一些。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n不过她似乎误会了我的意思,警惕地后退了半步,随后像是做出了什么艰难的决定似的,又拦在了我的面前。",block = true)] [Sticker(id="st1", multi = true, text="\n这时候我才发现,她其实和我差不多高。",block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [charslot(slot = "l", name = "avg_4071_peper_1#10$1",focus="l")] [name="明椒"]我是运输小队的队长!如果你们要做什么,就先拿我开刀好了。 [name="明椒"]他们只是从泰拉各地响应殿下号召,卷进这场战争的普通人。 [name="明椒"]他们甚至只是在执行曼弗雷德将军委派的运输任务,完全不清楚自己在做什么—— [charslot(slot="r",name="avg_npc_394_1#11$1",focus="r")] [name="阿米娅"]从他们响应号召起......维多利亚人就不会再认为他们是普通人,明椒小姐。 [name="阿米娅"]这和他们做了什么并没有关系。 [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="我想到了奥克特里格区的大火,萨迪恩区的工厂管道,诺伯特区的街角......", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n萨卡兹的生存意味着维多利亚的毁灭。",block = true)] [Sticker(id="st1", multi = true, text="\n维多利亚的胜利意味着对萨卡兹的清洗。",block = true)] [Sticker(id="st1", multi = true, text="\n真正身处漩涡中的人,已经不再拥有选择的权力。",block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [charslot(slot = "l", name = "avg_4071_peper_1#10$1",focus="l")] [name="明椒"]他们是将军交到我手上的队员,无论发生什么,我会保护他们的安全,阿米娅小姐。 [name="明椒"]这是我对曼弗雷德将军的承诺。 [charslot(slot="r",name="avg_npc_394_1#11$1",focus="r")] [name="阿米娅"]......将军,是吗? [charslot(slot="r",name="avg_npc_394_1#19$1",focus="r")] [name="阿米娅"]那至少现在,让我们一起,解决掉眼前的这些失控的血液造物。 [name="阿米娅"]把你的队伍叫回来吧,明椒小姐,别心存侥幸,这些造物会吮干任何它们看见的血液。 [name="阿米娅"]博士,跟紧我。 [name="阿米娅"]我会用我的力量,为我们,为他们开路。 [Dialog] [charslot] [PlaySound(key="$smallearthquake", volume=0.7)] [CameraShake(duration=4, xstrength=30, ystrength=30, vibrato=60, randomness=90, fadeout=true, block=false)] [delay(time=3)] [PlaySound(key="$p_imp_amiyamag_h", volume=0.9)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)] [delay(time=0.5)] [playsound(key="$e_atk_airshipvibe")] [playsound(key="$e_atk_vibe_n",delay=0.4)] [playsound(key="$d_avg_tear",delay=1)] [delay(time=1)] [charslot] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="碎裂翻腾的土地已经蔓延到了我们的面前。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n血魔的子裔沐浴鲜血,品食痛苦。它们的啃食,等于血魔大君的触碰。",block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="我举起手,闭上眼睛,我会缝合这片满是伤痕的土地。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n我会将众魂呢喃中的命运,握在自己的手中。",block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="黑色的菱形,黑色的影。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n漆黑的法术从我的指尖涌出。",block = true)] [Sticker(id="st1", multi = true, text="\n这些扭曲的血裔该得到安息。",block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [stopmusic(fadetime=2)] [Dialog] [delay(time=1)] [name="???"]小兔子,其实有种更快的方式堵死那些裂缝。 [Dialog] [CameraShake(duration=1.5, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_avg_explosion_stone")] [PlaySound(key="$d_sp_ballista",volume=0.7)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.7, block=true)] [delay(time=1)] [Dialog] [charslot(slot = "m", name = "avg_npc_412_1#7$1",duration=1)] [Delay(time=1.5)] [playMusic(intro="$escape_intro", key="$escape_loop", volume=0.6)] [charslot(slot="m",name="avg_npc_394_1#5$1",focus="m")] [name="阿米娅"]W小姐?! [charslot(slot = "m", name = "avg_npc_412_1#10$1",focus="m")] [name="W"]“砰,砰,砰!” [Dialog] [charslot] [PlaySound(key="$d_avg_explosion_stone")] [PlaySound(key="$d_gen_explo_n", volume=0.8,delay=0.4)] [CameraShake(duration=2, xstrength=40, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [delay(time=3)] [charslot(slot = "m", name = "avg_4071_peper_1#8$1",focus="m")] [name="明椒"]你,你们...... [name="明椒"]萨卡兹雇佣兵? [charslot(slot = "m", name = "avg_npc_412_1#1$1",focus="m")] [name="W"]脚下留神,毛线球,你站的可不是个好地方。 [Dialog] [charslot(slot = "m", name = "avg_4071_peper_1#8$1",focus="m")] [Delay(time=0.2)] [playsound(key="$d_avg_statueshake", volume=0.6)] [CameraShake(duration=-1,xstrength=15,ystrength=15, vibrato=30, randomness=90, fadeout=false, block=false)] [Delay(time=1)] [charslot(slot = "m", name = "avg_4071_peper_1#8$1",focus="m")] [name="明椒"]啊—— [Dialog] [charslot(slot="m",name="avg_4071_peper_1#8$1",focus="all")] [Delay(time=0.2)] [charslot(slot="r",name="avg_4087_ines_1#1$1",posfrom="200,0",posto="100,0",afrom=0,ato=1,duration=0.5)] [Delay(time=0.8)] [PlaySound(key="$d_avg_runstop")] [PlaySound(key="$d_avg_clothmovementsp",volume=1)] [CameraShake(duration=1, xstrength=15, ystrength=15, vibrato=30, randomness=90, fadeout=true, block=false)] [charslot(slot="m",name="avg_4071_peper_1#8$1",posfrom="0,0",posto="30,0",afrom=1,ato=0,duration=0.8)] [charslot(slot="r",name="avg_4087_ines_1#1$1",posfrom="100,0",posto="160,0",afrom=1,ato=0,duration=0.8)] [Delay(time=2)] [charslot] [charslot(slot = "m", name = "avg_4087_ines_1#1$1",focus="m")] [name="伊内丝"]我建议你在那个疯子扔炸弹的时候离她远点,W可不是什么善良的萨卡兹宝宝适合接触的对象。 [charslot(slot = "m", name = "avg_4071_peper_1#14$1",focus="m")] [name="明椒"]呃,伊内丝小姐? [charslot(slot = "m", name = "avg_4071_peper_1#11$1",focus="m")] [name="明椒"]谢谢你,还有,阿米—— [charslot(slot = "m", name = "avg_4071_peper_1#8$1",focus="m")] [name="明椒"]......等等,你的头上,那是...... [name="明椒"]“黑色的王冠”?你是曼弗雷德将军说过的...... [Dialog] [charslot] [Delay(time=0.2)] [PlaySound(key="$d_avg_footstep_stonestep",volume=0.6,channel="step",loop=false)] [stopsound(channel="step",fadetime=3)] [charslot(slot = "m", name = "avg_4088_hodrer_1#9$1",duration=1)] [Delay(time=1.5)] [charslot(slot = "m", name = "avg_4088_hodrer_1#9$1",focus="m")] [name="赫德雷"]听说,曼弗雷德捡了个孩子,看来就是你。 [name="赫德雷"]这几个萨卡兹也已经被我控制。你是他们的队长吧? [charslot(slot="m",name="avg_npc_054",focus="m")] [charslot(slot = "m", action="shake",random=true, power=5, times=60,duration=0.3)] [name="“矿工”"]喂,放开我!你......你到底是谁?你想干什么? [charslot(slot = "m", name = "avg_npc_935_1#1$1",focus="m")] [name="“司机”"]我们在为军事委员会和王庭的大人物执行任务! [charslot(slot = "m", name = "avg_4088_hodrer_1#9$1",focus="m")] [name="赫德雷"]刚好,我为他们整顿纪律。 [multiline(name="赫德雷")]你好,阿米娅。当然,还有...... [charslot(slot = "m", name = "avg_4088_hodrer_1#1$1",focus="m")] [multiline(name="赫德雷")]博士。 [charslot(slot="m",name="avg_npc_394_1#18$1",focus="m")] [name="阿米娅"]赫德雷先生...... [charslot(slot = "m", name = "avg_npc_412_1#1$1",focus="m")] [name="W"]怎么,第一次正式面对面交流,是不是觉得很失望? [name="W"]他当反派的时间确实要比当自己人的时间长了,我也不适应呢。 [charslot(slot="m",name="avg_npc_394_1#8$1",focus="m")] [name="阿米娅"]不。 [name="阿米娅"]感谢您的帮助,赫德雷先生,其他事情我们可以之后再谈。 [charslot(slot="m",name="avg_npc_394_1#19$1",focus="m")] [name="阿米娅"]如您所见,这座小镇正成为一场争夺战的中心。 [charslot(slot = "m", name = "avg_4088_hodrer_1#1$1",focus="m")] [name="赫德雷"]确实。我们有些重要的情报需要和你们共享。 [name="赫德雷"]关于这座小镇,和藏在它的阴影里的,“生命线”。 [charslot(slot = "m", name = "avg_4087_ines_1#1$1",focus="m")] [name="伊内丝"]有两支部队正在进攻那里的萨卡兹驻军,一支是可露希尔从伦蒂尼姆带出来的那些自救军。 [charslot(slot = "m", name = "avg_npc_412_1#1$1",focus="m")] [name="W"]哼,看来我的安全屋是被糟蹋了,但愿那老女人没什么好下场。 [charslot(slot = "m", name = "avg_4087_ines_1#1$1",focus="m")] [name="伊内丝"]另一支是由曾隶属不同公爵的军人组成的部队......还有一些,难民和工人模样的人。 [name="伊内丝"]一支不像样的军队,而他们的领导人是—— [name="伊内丝"]推进之王。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="bg_black", screenadapt="coverall", block=true)] [delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Delay(time=0.5)] [charslot] [dialog] [Sticker(id="st1", multi = true, text="当我们抵达小镇内部的时候,战斗已经基本平息。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\nLogos先生还没有从小镇中心归来,看来处理血魔的仪式并不轻松。",block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="我见到了推进之王和戴菲恩,也见到了Misery和可露希尔,还有其他自救军的成员们。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n在我们离开伦蒂尼姆的时候,不会想到,这次本就在预定中的布伦特伍德会师,每支队伍都经历了如此多的......艰难。",block = true)] [Sticker(id="st1")] [Dialog] [stopmusic(fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="bg_indoor_u", screenadapt="coverall", block=true)] [delay(time=1)] [playMusic(intro="$darkness01_intro", key="$darkness01_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [charslot] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="我们在一间破房间里落了脚,但这里的气氛,却不是与同伴久别重逢后的疲惫与安宁。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n确认过我的身体状况后,凯尔希医生和博士需要单独谈谈,他们带走了我们一路采集的那些结晶样本。",block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="房间再度陷入了沉默,所有人都盯着独自倚靠在墙边的赫德雷先生。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n他打磨重剑的节奏如同他的呼吸一样平稳。",block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="戴菲恩,她一眼就认出了赫德雷的身份。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n卡兹戴尔军事委员会将军曼弗雷德的前任副官,参与了对伦蒂尼姆多位政要的处决和刺杀任务。",block = true)] [Sticker(id="st1", multi = true, text="\n然后,赫德雷先生告诉我们,这里有一只巨兽,是它将萨卡兹带入了伦蒂尼姆。",block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [Dialog] [PlaySound(key="$d_avg_clothmovement", volume=0.7)] [CameraShake(duration=0.5, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [charslot(slot="m",name="avg_npc_932_1#1$1",posfrom="0,-50",posto="0,0",duration=0.8,isblock=false)] [delay(time=1)] [charslot(slot="m",name="avg_npc_932_1#1$1",focus="m")] [name="“老财”"]啊——救命——唔,唔—— [charslot(slot = "m", name = "avg_npc_935_1#1$1",focus="m")] [name="“司机”"]嘘! [charslot(slot="m",name="avg_npc_054",focus="m")] [name="“矿工”"]别吭声,*萨卡兹粗口*。 [charslot] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="我们所有人都看向了那名还没搞清楚状况的萨卡兹。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [charslot(slot="m",name="avg_npc_932_1#1$1",focus="m")] [name="“老财”"]这是哪...... [name="“老财”"]维多利亚人?!还有......萨卡兹佣兵? [charslot(slot = "m", name = "avg_4071_peper_1#12$1",focus="m")] [name="明椒"]别怕,我还在这。 [charslot(slot = "m", name = "avg_4071_peper_1#15$1",focus="m")] [name="明椒"]情况,呃,确实有点复杂,但是听我的,准没错。 [charslot(slot = "m", name = "avg_npc_412_1#3$1",focus="m")] [name="W"]你们不会还想在后面的计划里继续带着这些累赘吧? [charslot(slot="m",name="avg_npc_932_1#1$1",focus="m")] [CameraShake(duration=0.5, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [name="“老财”"]谁是累赘?! [charslot(slot="m",name="avg_npc_394_1#19$1",focus="m")] [name="阿米娅"]W小姐,我答应过明椒小姐不会伤害他们。 [charslot(slot = "m", name = "avg_npc_412_1#2$1",focus="m")] [name="W"]罗德岛,呵,老样子。 [charslot(slot = "m", name = "avg_npc_412_1#1$1",focus="m")] [name="W"]那就让他们先和跟着我的那些佣兵们待在一起吧,那些家伙已经无所事事得够久了,正好给他们带带新人,找点乐子。 [name="W"]你觉得怎么样,蓝毛菲林,你瞪着我们好久了。 [name="W"]想把我们都杀了,你可以直接动手。 [Dialog] [charslot] [delay(time=0.2)] [charslot(slot="m",name="avg_4110_delphn_1#7$1",duration=0.7)] [delay(time=1)] [charslot(slot="m",name="avg_4110_delphn_1#7$1",focus="m")] [name="戴菲恩"]...... [charslot(slot = "m", name = "avg_npc_412_1#1$1",focus="m")] [name="W"]......不动手?啧啧。 [name="W"]你们愿意继续僵持在这里我是无所谓,这些人我先带走了。 [name="W"]在这待着心烦。 [charslot(slot = "m", name = "avg_npc_412_1#10$1",focus="m")] [name="W"]对了,伊内丝,要是你们和维多利亚人打起来,别忘了提前通知我一声,我不想错过好戏。 [Dialog] [PlaySound(key="$d_gen_walk_n",volume=0.6)] [charslot(duration=1)] [delay(time=2)] [charslot(slot="m",name="avg_npc_394_1#11$1",focus="m")] [name="阿米娅"]戴菲恩小姐...... [charslot(slot="m",name="avg_4110_delphn_1#1$1",focus="m")] [name="戴菲恩"]阿米娅。 [name="戴菲恩"]你...... [charslot(slot="m",name="avg_4110_delphn_1#8$1",focus="m")] [name="戴菲恩"]没事就好。我很担心,真的。 [charslot(slot="m",name="avg_npc_394_1#18$1",focus="m")] [name="阿米娅"]...... [charslot(slot="m",name="avg_4110_delphn_1#1$1",focus="m")] [name="戴菲恩"]我......阿米娅小姐,抱歉。 [name="戴菲恩"]我愿意相信罗德岛挑选合作对象的标准。 [charslot(slot="m",name="avg_4110_delphn_1#8$1",focus="m")] [name="戴菲恩"]只是......我想......我也是情报人员。我对这位“赫德雷”不是一无所知。 [name="戴菲恩"]我对他......不,甚至是对Misery,对伊内丝,这一路上我都止不住去想...... [charslot(slot="m",name="avg_4110_delphn_1#2$1",focus="m")] [name="戴菲恩"]我还没法接受这件事,暂时没法。 [charslot(slot="m",name="avg_4110_delphn_1#1$1",focus="m")] [name="戴菲恩"]......不,也许我根本没办法接受。 [name="戴菲恩"]但是眼下,我说过了,我相信维娜的判断。 [name="戴菲恩"]如果这是现在我们要做的,那就去做。 [charslot(slot = "m", name = "avg_4088_hodrer_1#1$1",focus="m")] [name="赫德雷"]这些伤痕不会被遗忘,也不该被遗忘。 [name="赫德雷"]所以萨卡兹的战争从未在这片大地上结束过,菲林。 [charslot(slot = "m", name = "avgnew_112_siege_1#12$1",focus="m")] [name="推进之王"]掐断军事委员会的补给线,确实是我们一直以来的目的。 [name="推进之王"]无论如何,这都是让战争迅速结束的办法。 [charslot(slot = "m", name = "avgnew_112_siege_1#1$1",focus="m")] [name="推进之王"]但是这只“巨兽”...... [charslot(slot = "m", name = "avg_4088_hodrer_1#1$1",focus="m")] [name="赫德雷"]......我知道你在想什么。 [name="赫德雷"]在各方据点都不再安全的现在,这具骸骨可以成为我们反攻伦蒂尼姆的依仗。 [name="赫德雷"]我们无法与任何一支军事力量正面抗衡,更无法轻易躲开那艘飞空艇几近无可匹敌的火力覆盖...... [name="赫德雷"]那么,这个“飘忽不定”的巨兽,就是最适合我们的载具,同时也是壁垒,甚至是一柄直达心脏的长矛。 [name="赫德雷"]既然如此,如果我们成功了,它自然属于这场反攻战的领导人们,而不是......“萨卡兹雇佣兵”。 [charslot(slot = "m", name = "avgnew_112_siege_1#1$1",focus="m")] [name="推进之王"]......我们似乎没有拒绝合作的理由。 [charslot(slot = "m", name = "avg_4088_hodrer_1#1$1",focus="m")] [name="赫德雷"]“但是”。 [charslot(slot = "m", name = "avgnew_112_siege_1#1$1",focus="m")] [name="推进之王"]但是。 [name="推进之王"]从理性的角度,我明白萨卡兹与萨卡兹之间并不等同,“典范军”也确实与身为萨卡兹的Misery先生配合无间,但......这是个人的友谊。 [name="推进之王"]我们也许能去尊敬,能去信任,甚至能去爱几个具体的人,但现在在我们面前的是一场每一方手上都沾满了血的战争。 [name="推进之王"]如果我们有足够的时间,也许可以逐一探究犯下了战争罪行的到底是哪些人,又有哪些人清白无辜,但这不可能。 [charslot(slot = "m", name = "avgnew_112_siege_1#9$1",focus="m")] [name="推进之王"]这是一场死局,赫德雷先生。我们的合作不会那么顺利。 [charslot(slot="m",name="avg_npc_394_1#19$1",focus="m")] [name="阿米娅"]正因如此,我们在这里。 [name="阿米娅"]罗德岛会作为两方之间的调停者和沟通者行使职能。 [name="阿米娅"]为了维多利亚的人民不再受战争之苦,为了卡兹戴尔的萨卡兹不再继续被拖入深渊,这都正当。 [name="阿米娅"]我们不必强求握手言和,把一切都留到停下这场荒唐的战争之后吧。 [name="阿米娅"]口号是无力的,最后停下这一切的,只会是我们的行动。 [charslot(slot = "m", name = "avgnew_112_siege_1#3$1",focus="m")] [name="推进之王"]......罗德岛就是这样的地方。听说赫德雷先生过去就和罗德岛有接触? [charslot(slot = "m", name = "avg_4088_hodrer_1#1$1",focus="m")] [name="赫德雷"]...... [charslot(slot = "m", name = "avgnew_112_siege_1#12$1",focus="m")] [name="推进之王"]你提到了那只巨兽停靠的位置,有大量萨卡兹的驻军。 [charslot(slot = "m", name = "avg_4088_hodrer_1#1$1",focus="m")] [name="赫德雷"]但是从计划的合理性来说,少量精锐要好过...... [charslot(slot = "m", name = "avgnew_112_siege_1#3$1",focus="m")] [name="推进之王"]好过工人和街头混混们正面送死,是吧?你可以把话说敞亮些,我没那么在意。 [charslot(slot = "m", name = "avgnew_112_siege_1#1$1",focus="m")] [name="推进之王"]但跟着我的家伙们,不会错过任何能揍翻萨卡兹的机会。 [name="推进之王"]我们的战车会帮你们吸引驻军的火力。 [charslot] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="我看到赫德雷先生笑了笑。显然,推进之王小姐的这一面,能让赫德雷先生放松一些。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n毕竟,他似乎始终藏着什么话。",block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [charslot(slot = "m", name = "avg_4088_hodrer_1#9$1",focus="m")] [name="赫德雷"]足够了,多谢。 [charslot] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="赫德雷先生道了谢,这场讨论也算告一段落。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="萨卡兹雇佣兵,赫德雷。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n在切尔诺伯格与W重逢后,阿斯卡纶就给过我他的完整档案,那还是......巴别塔时期的故事。",block = true)] [Sticker(id="st1", multi = true, text="\n所以,我相信他。",block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [charslot(slot = "m", name = "avg_4088_hodrer_1#1$1",focus="m")] [name="赫德雷"]......阿米娅小姐。 [name="赫德雷"]这是我们第一次正式合作,与“罗德岛”。 [charslot(slot="m",name="avg_npc_394_1#21$1",focus="m")] [name="阿米娅"]是的,赫德雷先生。 [name="阿米娅"]但是,请容许我问您一个问题...... [charslot(slot = "m", name = "avg_4088_hodrer_1#9$1",focus="m")] [name="赫德雷"]当然。 [charslot(slot="m",name="avg_npc_394_1#18$1",focus="m")] [name="阿米娅"]您的困扰和担忧,您刚才没说出口。您心底里的想法...... [name="阿米娅"]是为了拯救更多的生命,制止战争和仇恨,对吗? [charslot(slot = "m", name = "avg_4088_hodrer_1#4$1",focus="m")] [name="赫德雷"]...... [charslot(slot = "m", name = "avg_4088_hodrer_1#2$1",focus="m")] [name="赫德雷"]我听说,魔王可以轻易地洞察人心,和伊内丝那样模棱两可的感觉不同。我应该瞒不住你。 [charslot(slot="m",name="avg_npc_394_1#19$1",focus="m")] [name="阿米娅"]我尊重一位从巴别塔时期挣扎奋斗至今的萨卡兹。 [name="阿米娅"]我希望您以您的意志回答。 [charslot(slot = "m", name = "avg_4088_hodrer_1#1$1",focus="m")] [name="赫德雷"]......原来如此。 [charslot(slot = "m", name = "avg_4088_hodrer_1#9$1",focus="m")] [name="赫德雷"]是的。 [name="赫德雷"]我会......争取那个未来。 [charslot(slot="m",name="avg_npc_394_1#21$1",focus="m")] [name="阿米娅"]好。 [name="阿米娅"]谢谢您的答案,也,谢谢您的信任。 [Dialog] [charslot] [delay(time=0.2)] [PlaySound(key="$d_gen_walk_n",volume=0.6)] [charslot(slot="m",name="char_003_kalts_1",duration=0.7)] [delay(time=1.5)] [PlaySound(key="$d_avg_runstop")] [charslot(slot="m",name="avg_npc_1072_1#1$1",duration=0.7)] [delay(time=1.5)] [charslot(slot="m",name="avg_npc_394_1#21$1",focus="m")] [name="阿米娅"]Logos先生,凯尔希医生,你们回来了! [charslot(slot="m",name="avg_npc_1072_1#1$1",focus="m")] [name="Logos"]我分析了血魔的仪式,令人担忧。 [name="Logos"]这确实是关乎血脉的赐福,使用的技艺古老而精准。 [name="Logos"]大君借用巫术的力量,搜集战争中流淌的血,以此活性化萨卡兹战士们的血统。 [name="Logos"]他无时无刻不在提醒萨卡兹与其他种族本质上的不同,除去增幅,更似劝诱。 [name="Logos"]但最重要的是......恐怕这只占他在此收集的力量的一小部分。 [name="Logos"]更多的能量去向不明。我尝试追踪,但法术结构复杂凌乱,只指向伦蒂尼姆。 [charslot(slot = "m", name = "avgnew_112_siege_1#5$1",focus="m")] [name="推进之王"]他在搞什么把戏? [charslot(slot="m",name="avg_npc_1072_1#5$1",focus="m")] [name="Logos"]以及,这提醒了我。 [name="Logos"]此时此刻,战场中心,有一位比血魔更善于汲取并利用死亡的萨卡兹领袖。 [name="Logos"]如果真的只是“增幅士兵”,那又如何轮得到鲜血王庭的巫术?又为什么要选择法阵这种形制?还连战争边缘的村镇都不放过? [charslot(slot = "m", name = "avg_4088_hodrer_1#1$1",focus="m")] [name="赫德雷"]结论是? [charslot(slot="m",name="char_003_kalts_1",focus="m")] [name="凯尔希"]飞空艇,巨兽,碎片大厦,还有眼前的巫术装置。 [name="凯尔希"]博士的担忧是对的。 [name="凯尔希"]如你所说,那只巨兽会是我们最重要的突破口,行动必须尽快开始。 [name="凯尔希"]血魔也好,食腐者也罢,还有赦罪师反常地暴露在夜莺的面前,他们都在铤而走险。 [name="凯尔希"]战争不是无缘无故在此时打响。 [charslot(slot="m",name="avg_npc_394_1#15$1",focus="m")] [name="阿米娅"]......特雷西斯在伦蒂尼姆还准备了最后的杀手锏。是啊,篡夺一国首都,本就荒诞不经...... [name="阿米娅"]可,会是什么? [charslot(slot="m",name="char_003_kalts_1",focus="m")] [name="凯尔希"]...... [name="凯尔希"]先让我从一个基本的问题,开始解释。 [name="凯尔希"]连萨卡兹自身都已经忘记了的,最基本的问题。 [name="凯尔希"]“为什么萨卡兹是最容易感染矿石病的种族?” [Dialog] [Blocker(a=1, r=0,g=0, b=0, fadetime=3, block=true)] [stopmusic(fadetime=2)] [charslot] [Image]